HTML canvas scale()Method

HTML canvas 参考手册HTML canvas Reference Manual

Example

Draw a rectangle, scale it to 200%, and then draw the rectangle again:

YourbrowserdoesnotsupporttheHTML5canvastag.

JavaScript:

var c=document.getElementById("myCanvas");
var ctx=c.getContext("2d");
ctx.strokeRect(5,5,25,15);
ctx.scale(2,2);
ctx.strokeRect(5,5,25,15);

Try it yourself »

Browser Support

Internet ExplorerFirefoxOperaGoogle ChromeSafari

Internet Explorer 9, Firefox, Opera, Chrome, and Safari support the scale() method.

Note:Internet Explorer 8 and earlier versions do not support the <canvas> element.


Definition and Usage

The scale() method scales the current drawing to a larger or smaller size.

Note:If you scale a drawing, all subsequent drawings will also be scaled. Positioning will also be scaled. If you scale(2,2), the drawing will be positioned twice as far from the upper-left corner of the canvas.

JavaScript Syntax: context.scale(scalewidth,scaleheight);

Parameter Values

Parameter Description
scalewidth Scales the width of the current drawing (1=100%, 0.5=50%, 2=200%, and so on).
scaleheight Scales the height of the current drawing (1=100%, 0.5=50%, 2=200%, and so on).


实例

More Examples

Example

Draw a rectangle; scale to 200%, draw the rectangle again; scale to 200%, draw the rectangle again; scale to 200%, draw the rectangle again:

YourbrowserdoesnotsupporttheHTMLcanvastag.

JavaScript:

var c=document.getElementById("myCanvas");
var ctx=c.getContext("2d");
ctx.strokeRect(5,5,25,15);
ctx.scale(2,2);
ctx.strokeRect(5,5,25,15);
ctx.scale(2,2);
ctx.strokeRect(5,5,25,15);
ctx.scale(2,2);
ctx.strokeRect(5,5,25,15);

Try it yourself »


HTML canvas 参考手册HTML canvas Reference Manual Other Extensions