I used AnimationDrawable in a project development, but after calling start, it didn't run. I was puzzled. I searched on Google. Let me record it.
This AnimationDrawable.start cannot be directly written in onClick, onStart, onResume; it is invalid and the animation cannot be started. It can only be written in, for example, event listeners.
Below are several ways to run AnimationDrawable.
First: start AnimationDrawable in an event listener. The following example demonstrates an event that occurs when a view tree is about to be drawn.
AnimationDrawable ad;
ImageView iv = (ImageView) findViewById(R.id.animation_view);
iv.setBackgroundResource(R.drawable.animation);
ad = (AnimationDrawable) iv.getBackground();
iv.getViewTreeObserver().addOnPreDrawListener(opdl);
OnPreDrawListener opdl=new OnPreDrawListener(){
@Override
public boolean onPreDraw() {
ad.start();
return true; //注意此行返回的值
}
};
Second way to start animation: (the animation will run automatically when the Activity starts)
ImageView image = (ImageView) findViewById(R.id.animation_view);
image.setBackgroundResource(R.anim.oldsheep_wait);
animationDrawable = (AnimationDrawable) image.getBackground();
RunAnim runAnim=new RunAnim();
runAnim.execute("");
class RunAnim extends AsyncTask<String, String, String>
{
@Override
protected String doInBackground(String... params)
{
if (!animationDrawable.isRunning())
{
animationDrawable.stop();
animationDrawable.start();
}
return "";
}
}
Third way to start animation: (the animation will run automatically when the Activity starts)
ImageView image = (ImageView) findViewById(R.id.animation_view);
image.setBackgroundResource(R.anim.oldsheep_wait);
animationDrawable = (AnimationDrawable) image.getBackground();
image.post(new Runnable()
{
@Override
public void run()
{
animationDrawable.start();
}
});
Fourth way to start animation: (the animation will run automatically when the Activity starts)
ImageView image = (ImageView) findViewById(R.id.animation_view);
image.setBackgroundResource(R.anim.oldsheep_wait);
animationDrawable = (AnimationDrawable) image.getBackground();
@Override
public void onWindowFocusChanged(boolean hasFocus)
{
animationDrawable.start();
super.onWindowFocusChanged(hasFocus);
}